Back in Black

Call of Duty: Black Ops III is far from the best game in the franchise, but there is still plenty to keep you hooked

With annualised franchises, especially ones like Call of Duty, it’s tough to inject creative elements into these games year after year. Different studios may tackle Call of Duty on an alternating yearly basis, but of course, the core gameplay always remains the same. If you’re one of those gamers who has already been burnt out by the games over the past ten odd years, Black Ops III probably won’t bring you back. If, on the other hand, you’re new to the series, or are a veteran who needs his/her yearly dose of Call of Duty, this year’s Black Ops III has plenty to offer.

Like last year’s Call of Duty: Advanced Warfare, the theme for this year’s game is once again the future. This means you gain access to futuristic exoskeleton suits that allow for some free-form movement just like in Respawn’s Titanfall. You can wall run, climb ledges with ease, punch harder, jump higher and further than before, and it really does feel fluid.

Besides new movement abilities, you now have access to a bunch of new skills that actually add certain sandbox elements to your run of the mill Call of Duty gameplay. Normally, Call of Duty games funnel players from point A to point B while you shoot everything in sight.

This time around, you still do that, but at the same time, due to your varied skill set, you can choose how you do so. Do you hack an enemy’s turret and turn it against them? Do you temporarily seize up their armour while you assault them with a hail of gunfire? Or do you run straight through a bunch of soldiers and robots as if they were made of paper? Every level presents a myriad of such options, and when you add in the ability to play the campaign with three other players co-operatively, you’re looking at a game with a lot of choices, and a whole lot of replay value.

Once you’re done with the campaign, you move on to the game’s multiplayer. For many gamers, this is where they’ll spend most of the time with the game. All the diverse movement abilities from the campaign make their way into multiplayer as well.

This ends up adding a new element of verticality to an infantrybased shooter. Most of the fan favourite game modes like Team Deathmatch, Kill Confirmed, and Domination return, but just by adding in this new movement scheme, they feel quite different.

Now depending on your skill set (and reflexes), different could be good or bad for you. You now have to be on-point with your aiming as enemies can attack from anywhere, unlike older Call of Duty titles where ground attacks (and campers) were your only concern. Similarly, enemies now have an additional array of moves they can employ to get away from your fire, so you have to try and eliminate them as soon as you can.

If multiplayer isn’t your thing, you (and three other friends) can hop into the game’s other co-operative mode, its Zombie campaign. For those who haven’t played previous Treyarch titles, their Zombie mode plays out like a Horde mode of sorts where you and your team have to kill (and survive) wave after wave of deadly zombies, while performing certain objectives.

Once everyone dies, you have to start all over at the beginning, so you’ll have to play sensibly. This mode may not be as fleshed out or as immersive as, say Left 4 Dead, but it’s a good distraction nevertheless.

No matter which platform you choose to buy Black Ops III on, there is no denying the fact that it is a good looking game. However, PC gamers will need to invest in some beefy hardware if they wish to play this game at the optimum visual level.

If you were to ask me, I would recommend picking up Black Ops III on your PS4 or Xbox One as it enjoys a far healthier community on those platforms. But then again, if like me, you absolutely need a mouse and keyboard to get the job done, the PC version is your best friend.


Source : Pune Mirror